Material Interactions (2019)
This body of work focuses around a numerical worldview as a consequence of the capitalist impulse. Using found and handcrafted objects to explore our continued obsession with tradition, science and technology; through a range of material interactions. Inspired by Sarah Lucas and the Fluxus movement I introduce humour to address bleak areas of contemporary society.
Intrigued by the use of mystification in institutions such as museums and galleries, I created the work ‘Recovered Fragments 2072’ (2019) that is composed of a flocked tool box with four bronze printer cartridges neatly arranged inside; juxtaposing themes of industry and consumerism. The inspiration behind this work came from science fiction; creating a dystopian future caused by overproduction and waste management. Fragments of the contemporary world serve as a reminder of a better time. By discussing how the future will view our time I wanted to address how we perceive ‘treasures’ from the past, that at the time were mundane everyday items with little value. It acts as a sarcastic commentary on how a printer cartridge could be considered of value at a certain point in history.
‘Mute’ (2019) portrays the contemporary world as a place of waste, fossilising the state of contemporary consumerism. This piece evokes the concept of creating narratives around objects. I often uses the same components in different pieces as shown in ‘S3CUR3’ (2019) that reuses headphones sealed in a resin block as a mouse mat that unconventionally has depth; revealing more from different angles. It emphasises the concept of masking and hiding behind the intangible, contrasted with gold-leaf to explores how we misplace value. Physically masked by a layer of gold that improves our perception; it lures us in closer to ultimately deliver a sense of coldness from the way these solid materials interact with one another. To discusses the vulnerability and the state of security in the digital world.
‘Blind Reality’ (2019) evokes the latest craze for, the once unthinkable, virtual reality. Humorously, when placed up to the face it leaves you unable to see, acting as a powerful moment of the blindness that is our appreciation for our pre-existing reality. The constantly developing virtual world is becoming more real than our reality with the growth of data and the possibilities of what can be done with it. We now see data controlling the functioning world, so in this piece I attempted to solidify the intangible using concrete, which is powerful when juxtaposed with the rate of technological development. It acts as a still of contemporary life.